
Runes are very powerful pieces of equipment in Spellbreak. They range in ability and tier, and should be well thought about when selecting one out in the wild wild battle royale world of the Hollow Lands!
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Now that’s out of the way. We can move on to talking about Runes. This is the first of many posts where we will talk about various aspects of Spellbreak. Epic games has given us a wonderful game here, and it is our duty to make the best quality content for the Proletariat Title.
Types of Runes:
Springstep Rune | Leap into the air in the direction you’re moving. |
Dash Rune | Quickly dash in the direction you’re moving. |
Invisibility Rune | Become Invisible for a duration and increase your Run Speed by 3. |
Wolf’s Blood Rune | Following a loud howl, increase your Run Speed by 4 and Outline your opponents. Reveals them through walls, terrain and Invisibility for the duration. (100 m) |
Featherfall Rune | Launch high up into the air, then slowly descend down for a duration. Casting ends the descent. You must be grounded to utilize multiple charges. |
Flight Rune | Take flight for a duration. Is interrupted by collision or jumping. |
Teleportation Rune | Teleport to target location after a short channel duration. (60 m) |
Which Rune should you select for this brand of PvP? I will be breaking them all down very soon! As of right now I find Teleportation, Featherfall, and Flight to be very useful. They are all unique in there own way, and certainly have a place in the game. Those 3 are definitely for me!
Here is a look at Teleportation in some combat gameplay!
Very fun and useful in the heat of PvP.
More content and resources on the way! Check out the new Spellbreak Mage Community Facebook Page!